Sherry has worked as a costume designer for several professional theatre companies including Theatre IV in Richmond, VA, Georgia Mountain Theatre and the Academy Theatre in Atlanta, GA and most recently at Greenbrier Valley Theatre in Lewisburg, WV. She has worked as an artisan in venues that include the Utah Shakespearean Festival, the North Carolina Shakespeare Festival, and even a brief stint on the set of the movie "Forrest Gump". Her teaching interests include costume and scenic design as well as crafts/properties and costume technology. Particular areas of interest are mask-making, fabric painting, and puppetry.
THDA 130 Intro to Stage Technology
An introduction to the backstage technology of the world of theatre and dance including the areas of costuming, lighting technology, and scenic construction. Students will learn basic construction techniques in hands on production work in the department’s scenic and costume studios and will learn lighting technology while working on performances in Mathers Theatre and the Cubiculo. Two hours classroom and three hours lab per week.
THDA 210 Intro to Stage Technology
A course of study in dramatic production examining the collaborative relationship between designers and technicians in the major design and technical fields supporting theatre and dance production. Students will learn the work and craft of the designer as a visual artist complemented by experience with the tools and technologies which bring the designers' concepts to the stage. Two topics will be selected each semester from the fields of costuming, lighting, sceneography, stage properties production, and sound production. Basic design skills in drawing, drafting, painting, rendering, and model making will be augmented with experience in the shops and with the tools, techniques, and equipment by which abstract design concepts are brought to dramatic life. Three hours of classroom and a two-hour laboratory per week. Offered every semester with rotating topics to be announced.
THDA 230 Design Princ/Pract for Stage
A study of the language, principles, elements, and tools designers use to both formulate and communicate ideas as part of the collaborative process. Students will learn the basic elements of composition for stage design and will see how these elements function in the areas of costuming, lighting, scenery, and sound. Two hours classroom and three hours laboratory per week.