Join us for the first Math/CS Chat of the semester. It will be held at Noon on Tuesday, September 6th in Tome 115. Professor John MacCormick will present "How Does the Kinect Work?".
Abstract: The Kinect sensor, released by Microsoft in November 2010, is a $150-device that tracks human body movements in real time. The Kinect has initiated a new era in human-computer interaction: it enables gaming scenarios with no controller (in which a player controls the action using all four limbs, and head and body movements, for example) and some intriguing new ways of interacting with everyday applications (such as web browsing by gesture alone). It will probaby also spawn completely new types of software. The Kinect is a huge commerical success, selling 10 million units in its first four months. But how does it work? This talk will explain some of the fascinating math and computer science behind the Kinect, and will also point out some connections to the speaker's own research in computer vision.